
The Hacker must stop SHODAN from destroying the earth and wipes her completely from the database. After the six-month coma needed to heal from his surgery, the Hacker finds that SHODAN has gone haywire from having her ethical controls removed, and has transformed the entire crew into cyborgs and mutated monsters devoted entirely to her. " The Hacker," caught breaking into the mainframe of the Tri-Optimum Corporation, is offered a chance at freedom and a prime-grade neural interface by CEO Edward Diego, in return for performing nonstandard modifications to the Sentient Hyper-Optimized Data Access Network (SHODAN), the AI on the corporation's space station. A sequel, System Shock 2, was released on August 11, 1999. It wasn't exactly a smashing success in sales, but it was massively influencial and spawned one of the most memorable villains in all of video games. I'll keep this thread posted if I get this figured out, otherwise I would still appreciate help with changeing the device numbers, or even a way to configure SSEnhanced to use a device other than 0.System Shock by Looking Glass Studios is a groundbreaking First-Person Shooter/ Immersive Sim with Survival Horror and RPG Elements set in a Cyberpunk future. I just had any idea, I might try installing VMS under sandboxy, so that I can see exactly what registry changes its making, then I might be able to figure out how they managed to install as device 0. Thats why VMS forces itself as device 0, since all programs use device 0 by default.

If we could make our desired midi port device 0, it would also force all programs to work with that device without having to change any config files (dos box etc.). CoolSoft VMS seems to manage it so there must be a way. I've tried changing some registry settings to move my desired port to device 0, but I haven't got it to work. If there would be a way to somehow make our desired midi port or device show up in windows as midi device 0, then system shock enhanced would use it. Then System Shock Enhanced uses the Virtual Synth, and you can choose a soundfont. If you install CoolSoft Virtual MIDI Synth (a free midi synth that emulates using soundfonts) then the Virtual Synth becomes Midi device 0.


Midi device 0 is usually the microsoft GS wavetable synth. The game seems to just use Midi device 0 and won't change. I tried the midi selector and registry changes too, but they don't work.
